Director, Programmer, 3D Art
Spenser's Challenge is a 2D adventure game made in Unity. I'm currently working on it with 4 other people.
I'm programming save systems, multiple minigames, platforming, animation handling, and much more. I'm working with two other team members to write two dialogue-based minigames with branching outcomes. Additionally, I'm working with our lead artist to define a cohesive art direction and bridge the gap between 2D and 3D art.
Overall, I'm directing a small team to make this game a reality. It's been a highly formative experience. It's been frustrating and taxing, but I've loved working on it an immense amount.