Week 9 - Something That Brings You Joy
Controls: Click and Hold (Fill in Runes, Charge Throw), Mouse (Aim)
[based off a movie I made with my friends]
Programmer & Designer
Over the course of 9 weeks, I created 9 unique prototypes. Every week my prototype fulfilled a design prompt ("game feel", "accessibility", etc.). Most weeks I had a partner, but I was alone for a few weeks. In doing this I figured out my design sensibilities, learned how to iterate quickly, and figured out how to build communicative prototypes.
Highlights: Weeks 1, 6, 8, 9